Devlog · 12 posts, newest first

House of Bonsai

  1. Buds that fight for light, and a cherry saved by a pot.
  2. A tree that answers back.
  3. A house, a dry pond and a sun that moves.
  4. The glow that looked like wood.
  5. Grease, tentacles and a floating bowl.
  6. Leaves that wait, and a cherry that grows like one.
  7. Leaves that come back, and leaves that fall.
  8. Two years in two seconds.
  9. The garden through the window.
  10. Let it grow large, then make the cuts count.
  11. Measure the tree, then measure the game.
A walk through the temple courtyard from spring to autumn, up to a grown juniper on its pedestal, then the juniper tended outdoors: the pot turns, the cutters take a twig from the crown and go back on the mat. Recorded in the game with its interface hidden, a frame at a time at 24 frames a second.

House of Bonsai project page